How Technology is Influencing the Education Sector

How Technology is Influencing the Education Sector
18 Oct 2017

Nowadays, obtaining a degree and educating yourself is no longer as black and white as first perceived. The notion of traditional university being the only option to learn is becoming outdated, with many alternative options arising. Additionally, the way we learn at college or brick-and-mortar universities is also shifting.

Technology Influence in Education

Technology and innovative inventions are making learning and teaching easier, obtainable, and faster. To gain an education is not the same as it was a mere five years ago, and the same will surely apply to five years in the future. We live in a fast-moving world, where technology and digital platforms have transformed the way we learn, for the better. Here’s how technology is influencing the education sector, and how it will continue to in the future.

Online Study

Online study is proving more popular, fighting the stigma it accumulated a few years back. Nowadays, it’s viewed as a legitimate, convenient, and appropriate way to obtain a degree, without the high costs and inflexibility that full-time education at a brick-and-mortar college offered.

With the e-learning market worth an enormous $166.5 billion last year, online study is becoming a choice more people are making – a study informed that of 25,000 young people from around the world, 77.84% of them reported having taken an online course of some capacity. Other benefits include education for all, a vast variety of attainable courses, lower costs, and the ability to work full-time, in your career of choice, while studying. For example, you can study for an online health informatics degree while starting a career as an apprentice.

Virtual Reality and Augmented Reality

Virtual reality is slowly being integrated into the education sector, being utilized in multiple functions. For example, VR is being used to train doctors and surgeons, so they can practice surgeries and diagnosing patients. Unlike textbooks, VR is able to provide a deep engagement on many levels, and in numerous types of studies; it can also help individuals who perform and learn better through visual stimulation.

Pokémon Go is a raging success in the world of augmented reality, and due to its popularity, many other industry sectors are looking to different ways to implement this practice in everyday life. Augmented reality means superimposing digital content into a user’s reality, allowing them to interact with the images. Therefore, this could lead to better engagement rates, making learning easier and a more immersive journey.

Gamification

Our minds are changing along with the digital age we’ve entered, so there comes to a point where fighting the rise of technology is no longer effective and is, in fact, hindering. Not only are our attention spans smaller, but we now yield information differently. Rather than present students with textbooks and large amounts of writing, educational games are being developed to help students learn subjects such as algebra and spelling through game-like features. By using games as a way of teaching, students will become more motivated to learn, and raise their enjoyment levels.

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Waqar Tariq

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